Friday, August 12, 2011

The night I found Jesus

I was out at the clubs with a couple of friends, as befits a Friday evening. We had just been to watch the Laughing Samoans give a benefit performance for the WOWS (not World of Warcrafts). They were hilarious.

It was early saturday morning, when I met Jesus, outside of O'Reillys. I had escaped the hot, gyrating mob and gone outside to have a quiet smoko. You know that a nightclub is packed when you have to do that.

He was crossing the street with a couple of ladies, about to go and perform miracles, no doubt. I stopped him with a tap on the shoulder.

"Hey Jesus, what are you doing here?"

"Oh, hey Albert! Having a good night?"

"Um, yeah I guess. But seriously, aren't you supposed to return for that Rapture thing? What's going on with that?"

"Oh, yeah. Totally gonna do that soon, I guess. Maybe. Probably not, anyway, I gotta go take these lovely ladies and show them the Lords Love, if you know what I mean."

"That's cool Jesus, that's cool. Mind if I get a picture with you for the ol' blog?"

"Awesome Cake? Sweet ME! That would be would all kinds of cool."


Wednesday, August 3, 2011

Arts!

I haven't blogged in over a month. Usually I would just vomit forth some banal thoughts to remedy this, but lately I've been feeling like I need to up my game a bit in terms of writing. So, I went with the old adage, if you can't find anything to say, don't fucking blog.

That's an adage right? You guys got the memo?

So instead, I'm going to post some pictures I've done over the last few days. If you're following me on the old Twitter-thing you've probably seen these, but I felt that they were good enough to post twice.

I've been fooling around a lot more with layers of lighting than I usually do. For example, if I were to draw a character it'd have a layer for the colors, one for the shadows and another for spots of light to give it some highlighting. With these I've tried a bit more layering, and I'm pretty happy with how they came out.

This is Varric from Dragon Age 2, done for a friend of mine from a twitter suggestion. (Jeez, I spend a lot of time on there) I tried to get the lighting similar to the scenes where Varric narrates the games story, there are a few licenses taken here and there of course.

This dude is on fire. Why is he on fire? Why is there a crab on his belt? Why can I never seem to get pauldrons done in the right perspective? So many questions that will never be answered.

I am extremely lazy when it comes to backgrounds. They take an eye for detail that I have yet to master. Photoshopping one in is pretty lame, but at least it looks kind of cool.

That concludes our post!

Monday, July 4, 2011

How games made me Awesome

This is a short essay I wrote a while back, for no particular reason other than I felt like writing. It rambles a bit and is never serious, so it's pretty much a standard Albie essay.

The first videogame I can recall playing was a first person shooter called Wolfenstein 3D on my fathers ancient Macintosh II. It was a fairly simple game, in which you play a Allied soldier trying to escape Nazis in the aforementioned Castle Wolfentstein. I was also about six years old. Sure, maybe letting a six year old shoot pixellated Nazis wasn’t the best idea in the world, but it did start something that I’m sure my parents regret. It got me hooked on videogames.

My God, it's like a movie!

From then on, I’ve pretty much played games whenever the opportunity arises, except with the hearts of others (Backstreet Boys reference, terrible, I know).

Nothing good on TV? Play a game.Not near a suitable place to play games? Draw something (probably game related). No paper? Think about how much I like games. Sure, you could call it obsessive. In fact, you’re probably thinking theres something wrong with me somewhere. But there is a reason why I love games so much. They made me awesome.

Games have taught me not to give up. The boss is too difficult? You failed at that jump in Super Mario? The fucking Angry Bird flew too high over a pig? Try again. And chances are, you’ll learn how to beat that problem, and you’ll be rewarded. Sure, it’s a virtual reward, that isn’t tangible, but the lesson remains. If you can learn to apply that lesson, there's nothing you can't do.

I am a huge RPG (Role-playing Game) fan. I can go on for hours about Final Fantasies, Dragon Quests and Star Oceans, and for a good reason. The first RPG that really blew my mind was Final Fantasy 7, a little game that came out in 1998, and that I picked up about a year after it was released (Fiji Time, you understand). It was the first time that I played a game with characters that resonated, a plot that spanned everything from environmentalism, to love, to corporate greed and sacrifice.

As you can imagine, it blew my little mind away. Through that game, I realised that videogames have a way to teach lessons that most other media can’t. Interaction. You can read a book, or watch a film, but these stories are presented to you to watch. You’re not responsible for the outcome, you’re kind of just along the ride. It doesn’t make them any less important, don’t get me wrong, but videogames should be up there with them.

So there I was, chugging away at this game when out of nowhere, the girl that I had been travelling with for a dozen hours is cut down by my arch-nemesis. My happy go lucky, cheerful friend was slain, and there was no way to bring her back. I had to carry that, through the rest of the game, until I finally bitchslapped the last boss to oblivion, and it made it that much more satisfying. Like I said, the fact that I had to interact with the game, through pressing buttons to progress the story, making decisions in battles and planning ahead, invested me in the story that much more.

And I will admit, I cried my eyes out when she died.

Still get misty-eyed sometimes :(

Which brings me to another reason why games made me awesome. The fact that I had to press those buttons to progress the story. Yes, it’s just pressing a button, but you have to press the right ones, in certain ways, and at certain times to get it work. Right now, I’m touchtyping this essay without even thinking about it, and the reason I know how to touchtype is because I play a lot of videogames, and had to learn that particular skill in order to succeed. Sure, I didn’t think about it at the time, I just wanted to able to communicate faster in order to tell my friend Mike to get that dragon away from me, but now that I know how to do it, it’s pretty damn useful. And I can impress secretaries.

Computers and technology are everywhere nowadays. Most people carry one around in their pockets. We use them for work, you can access your money from them on every other street corner in Suva, and we pay good money to people to get them fixed when they break. Now, I’m not an IT guy, but because of videogames I found computer science class in highschool a piece of cake. Heck, I spent most of my time using the Basic program they tried to teach us to make text adventures. I’m also pretty sure that it was my highest mark, but I’ll have to get back to you on that (it may have been Geography, but that’s a different essay entirely).

They’ve made me read more too. An old mentor of mine once told me that there are no original ideas, and the same is true for the stories in videogames. They’re all based on something eventually. Ancient mythologies, religious ideals, heck, even Shakespeare has influenced some of my favorite games, and I usually ended up looking these things up and liking them because I played it in a game at some point.

Case in point, I would never have read anything about Norse Mythology unless I had played Final Fantasy 8. In it, you get a spaceship called the Ragnarok.

It's red, therefore, goes faster.

Sure, you may have heard the word a couple of times before (they use it all the time in bad sci-fi/ fantasy movies, usually from the 80’s) but I went and read about it because I wanted to know what the reference was. Okay, so it turned out that it was pretty much just a cool name they chose for the airship, but now I have some extra knowledge floating around in my brain that, you never know, might come in handy one day.
Quick, the Ice Giants are coming!

So what does this mean? Simply put, if you’re reading this, and haven’t played a game in your life you should try. You may end up being as awesome as I am. And at the very least you won’t spend an evening vegging out in front of a television screen. Granted, you’ll be vegging out in front a screen, but at least your brain will have to work to solve a problem or two. And if you do play games, and I’m preaching to the choir, use these points the next time someone gets on your case.

Because when the world ends, and those dragons mutate from mokos due to insane amounts of cosmic radiation, we’ll be the ones who know how to beat ‘em.

Also, don't just take my word for it, there are other people who believe that videogames can make you awesome, and make much better cases for it than I do. If you're interested in gaining some knowledge, the best place to start is this TEDtalk here. Educate thyselves.

Sunday, June 26, 2011

Bad Journalism

Every so often, there are bad articles in the newspaper. It's to be expected and they happen all the time, usually because there's space that needs to be filled.

Anyway, let's get down to business. There was an article published in the Kaila! section of the Sunday Times (26/06) that was brought to my attention today. It's an article called "Gender Disorder: Confusion." It's rare that the horridness of an article can be solely blamed on the writer, since there are so many people involved in the production of a newspaper. (Okay, by that I pretty much mean it wasn't edited)

You can sort of tell from the moment you see a typo in the first sentence which reads: What do you do when a primary or secondary school student starts behaving like a girl when is a, a boy or a tomboy if she is a girl?

The article pretty much goes on to state that homosexuality is a choice, and that people should be happy with their God-given gifts of being male or female. I know, I gagged a little as I wrote that out too. And that's not even the worst part, but let's look at that for a moment.

Homosexuality as a choice, right. What I like the most about it is how straightforward the writer is. It must be great to have such conviction about something after doing so much research and taking into account the fact that there is no answer to that question. No simple one, at any rate. And yes, she did do research! In fact, she gives you the website from which she copy pastes entire chunks of writing.

The website in question, is actually at the center of some controversy for it's views on homosexuality not having any basis in medical or scientific studies. Whoops.

I was going to get started on the religion bit too, but that may be an entirely different kettle of fish. Let's just say that it's my personal view that using religion is a little bit lazy when it comes to writing. It just doesn't make for good media. It's like if the weather report consisted of "Today we had rain because God made it so", instead of an analysis of weather conditions.

People read the newspapers to be informed and to make informed decisions, and if you don't give them the right facts, you are taking advantage of your readership. In this case especially, the audience in question are children. Teenagers in primary and secondary school.

Teenagers are already confused, let's be honest. There is so much going on with hormones and new and exciting developments of the bodily kind that half the time you live in this perpetual land of ups and downs. And that was just me as a heterosexual teen.

What this article does is tell you that you're wrong if you have thoughts about someone who is the same sex as you. That there is, in fact, something wrong with you and that you have to be fixed. Teenagers already have such fragile egos, they don't need to read stuff like this.

And on top of all of that they have to do exams too!

My favorite part of the whole article though is halfway through; just before it dissolves into a frenzy of copy-pasting, where it actually looks like the writer attempted to well, write something.

Yes, I'm talking about the part where the writer gets personal. "For most of the young women I knew, these were confusing times for them, but they later got married and lead a happy, heterosexual life today." There is no basis in fact for any of these statements.

And I challenge you to find me a happy married person (Ba bum pish! thankyou ladies and gentlemen).

All in all, everyone is entitled to their own opinion. But when you're a journalist for a newspaper, you need to give people facts that you've properly researched.

And okay, if it was an opinion piece, that may be legitimate. But you can't present your bigoted opinion as fact.

Because that makes you a fucking idiot.

And that's my opinion.




Wednesday, June 22, 2011

So Damn Witchy

Was slightly traumatising to be honest. Haven't had much playtime with The Witcher 2 yet, but once I do, I'll write some thoughts down, don't you worry!


Tuesday, June 21, 2011

500


So here we are, the 500th Awesome Cake post. Don't ask me why this is suddenly a big deal for me, it's just a strange feeling I had. Even though the blog has never been anything more than a place to deposit words and pictures I've made from my brain, this somehow feels like a milestone.

I probably need to get out more.

My first post was pretty bad. As were many of the following ones but give me a break it was 2007. To be honest it's really whiny, and I can't read it without getting a bit of a headache. The first ever drawings I posted were a set of three images I'd drawn after getting sick. Here is one of them now.


Yeah, I know it's awful, but I was so proud of it. Seeing as how I have tagged 238 posts with "awesome art" I guess Awesome Cake is mostly an art blog. As well as a place for me to shamelessly tell stories about my life. And videogames.

But hey, that's what blogging is all about. It's not journalism or deep meaningful pieces of writing (although they can sometimes look similar depending on the light) it's opinions written in a little corner of the internet. A way to catalogue your thoughts and if you write 500 posts, look back and go, "man, what a tosser."

Now, let's see how long it takes me to get to 1,000.

Special thanks to Lawrence, Wilson, MJ, Sian, Sharky, Chels and you! You're the reason I write, draw and otherwise make a fool of myself in general.

Monday, June 20, 2011

Vampires, Fairies and Dragons. Oh my!

It's not like Fat Vampire was even that gross. I mean, I could have drawn him fatter.