Monday, November 30, 2009

Doomquake!

Been playing some Torchlight in between bouts of shivering and pain. I took a break from it mainly because I did something to mess up my save game on the ol' Alchemist, and started up a Destroyer to vent a bit of frustration. And yes, his name really is Captain Fuzzyboo. Because boots wouldn't fit, that's why.

Woohoo Pain!

I have managed to bork up my leg really badly. This has resulted in pain whenever I stand up, sit down or lie down. There is no comfortable position, and the nausea caused by the pain is very very annoying. How did I bork my leg? Managed to slip outside O's on saturday morning, stand up immediately and walk off to dance for the next 2 hours. That night, in Nadi (yay! Nadi!) I started shivering and stuff.

Pretty much the rhythem to which the pain pounded in my head.

So I tried to sleep it off at the party. With music at the maximum volume being played by speakers right outside the room. Anyway, went to the hospital yesterday, had an x-ray and all that and it appears I've just torn some muscles or something. The doctor didn't actually tell me what was wrong, just that I had no broken bones. Gotta love CWM. She didn't even want to look at my leg!

Me: You want to see? The pain is on the upper thigh here.

Doctor: It's alright, we'll send you into get an x-ray.


Me: But...it's right here.

Yeah...I'm supposed to get a whole lot of painkillers today, so look forward to some drug induced posts in the next couple of days. I now return to writhing in agony, hopefully listening to this show will make me laugh.

Oh, and I am awesome at making friends with girls, have I mentioned that? Just friends.

/facepalm

Thursday, November 26, 2009

Necrosaur

It takes a conscious decision for me to draw something that doesn't end up looking cute. I think it's my optimistic disposition that seeps into my art. However, sometimes I surprise myself. After drawing the roaches for John I started thinking about the other creatures that would inhabit this apocalyptic world. Behold! The Necrosaur!

Are those muscles? Holding the metal bits on? Ewwww!

Effectively blind, the Necrosaur is an unholy mesh of flesh, sinew and metal. Oh and it has a chaingun. I will confess that that was because I got lazy when drawing the right arm and plonked a chaingun on there. Makes sense though, for ranged attacks and to take out aerial foes that might attack the necromancer. The necromancer sits on the back of the necrosaur, and uses the four crystals that have been hardwired into the beasts brain to control it. (Through electronic induced harmonics of course)

The original saurian that the necrosaur is based on is a peaceful herbivore, so all the extra armaments apart from the powerful hind legs are prosthetically added in the flesh factories. Magical glyphs are inscribed onto the softer underbelly of the necrosaur, to reinforce the usually weak spots.

A fearful sight to behold in battle, the Necrosaur is usually used to protect the casters of the Crimson Lords armies. However, the Necromancer controlling the beast must take care, for if he loses control or is killed in battle, the beast will tear apart friend and foe alike, until the dark energies that hold it together dissipate.

Wednesday, November 25, 2009

Wednesday Addendum

Hey look, 2 posts in one day! Wow!

When I'm feeling down about women (because let's face it, it happens) I like to listen to music and draw. Today, since my playlist is on random, the Jay-z and Linkin Park mashup came on. I was going to skip it...but then didn't.

Yes, I was a fat child.

Also, this gives me an opportunity to post the second roach drawing.

Now that I think about it, that's kinda gross.

Apparently, the first one wasn't brutal enough for John.

Sketches and Roaches

I...I dunno, I'm sorry I haven't been blogging lately my friends (all 3 of you who read this :P). Busy busy busy. Had an exam this week (that was really weird), lunch with someone new (as opposed to the people I usually have lunch with), and got rain-checked (which is different from getting checked, which is a technical term in ice hockey. It means getting hit in the face with a hockey stick or something along those lines).

So! here's a few sketches and stuff I did! Enjoy! Or I will come to your house and rearrange your furnitures. This is Seedus. As you can see(dus) he has a sword.

This one I drew while panicking. Can you tell?

Bandages are hawt. Apparently.

And this one John suggested. For some reason...maybe to battle centipedes.

Wednesday, November 11, 2009

Protip

Tuesday, November 10, 2009

Why Snake is the Greatest Videogame of All Time

I came to this conclusion fairly recently, yesterday in fact. Snake is a game in which you control a little snake and move him around the screen to pick up what I assume is some sort of food. As you get more food, the snake increases in size. Eventually, it becomes more difficult to move the snake around the screen, as it gets longer and longer and the chances of bumping into your own tail increase.

Not that kind of snake, silly.

Anyway, lets take a look at some of the different aspects of snake.

Cutting edge graphics.

Story:

Unfortunately, this is one of the weaker areas of the game. No motivation is given for the snake, and in the version I have they don't even explain what he/she is picking up to get bigger.

When I play though, I like to imagine that I am controlling some sort of Ancient Snake God, who has fallen from grace and is collecting pieces of his own soul to get back the power that he has lost. As he gets more powerful however, he runs the risk of destroying himself more easily. Now that I think about it, this may be why I think snake is cool.

And that's one of the cool things about Snake. You can make up your own story.

Gameplay:

There are only four buttons in snake. Left, right, up and down. The only way you can lose is if you manage to bite your own body somehow. There is also an element of speed and planning involved, with the bonus bubbles that appear every once in a while. The faster you get to them, the more points you receive, take too long, and they will disappear.

Here's the thing though, in the end, you're actually playing against yourself. There's no such thing as messing up because of the controls, or enemy AI or anything like that. And if you do mess up, then perhaps you should be playing a game with less than four buttons.

Replayability:

Since there is no plot, as mentioned earlier, the only real replayability in snake comes from beating your own high score. There is something cool about that though, also it has the awesomest title for the highest score made. Snake Master. You become the fucking master of Snake! How cool is that?

In Closing!

To be honest, Snake isn't really the greatest videogame ever, that title is too vague. I mean, we all have different tastes and preferances when it comes to gaming. But, for a game that I can play on my crappy $39 phone, it just might be the best.

And...this was just included because it looks fucking strange.

EDIT: Have just realised I used the word "cool" about 300 times in this post.