One of the harder things to do is to manage skills for party members. I have to learn to stop giving so many of them to people, just because they are cool.
Making up NPC dialogue is fun though.
And yes, I know the badguys are big... but I kinda like it that way. When you play old JRPG's like Final Fantasy 6 and Wild Arms and stuff, the enemies are much bigger than your characters. It kinda adds a whole, sense of accomplishment to defeating foes. I guess another area of game design where that applies would be WoW, where NPC's are much bigger than PC's. (Non-player characters and Player characters respectively).
Scale is...relative ^_^
Oh and along with Benson and Hedges, are two other Shadow Brigade Captains called Dunhill and Paul Mall. It's all about themes baby!
1 comment:
lol, love tap.
Make chars bigger imo.
i know you can figure it out.
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